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Computer Assisted Medical Intervention Tool Kit
version 5.1
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ComponentAddPropertyState.h
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/*****************************************************************************
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* $CAMITK_LICENCE_BEGIN$
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*
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* CamiTK - Computer Assisted Medical Intervention ToolKit
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* (c) 2001-2023 Univ. Grenoble Alpes, CNRS, Grenoble INP, TIMC, 38000 Grenoble, France
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*
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* Visit http://camitk.imag.fr for more information
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*
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* This file is part of CamiTK.
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*
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* CamiTK is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License version 3
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* only, as published by the Free Software Foundation.
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*
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* CamiTK is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License version 3 for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* version 3 along with CamiTK. If not, see <http://www.gnu.org/licenses/>.
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*
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* $CAMITK_LICENCE_END$
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****************************************************************************/
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#ifndef COMPONENTADDPROPERTYSTATE_H
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#define COMPONENTADDPROPERTYSTATE_H
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#include "
WizardState.h
"
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#include <QList>
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class
ComponentAddPropertyWidget
;
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class
ComponentCreationState
;
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// Dependency from cepcoreschema
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// Declaration here to avoid declaration in dependant projects.
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namespace
cepcoreschema
{
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class
Component
;
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}
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class
ComponentAddPropertyState
:
public
WizardState
{
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Q_OBJECT;
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public
:
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ComponentAddPropertyState
(QString
name
,
ComponentAddPropertyWidget
*
widget
,
WizardMainWindow
*
mainWindow
,
ComponentCreationState
* parent);
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~ComponentAddPropertyState
()
override
=
default
;
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void
resetDomComponent
(cepcoreschema::Component* domComponent);
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protected
:
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void
onEntry
(QEvent* event)
override
;
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void
onExit
(QEvent* event)
override
;
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void
addDomParameters
();
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private
:
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cepcoreschema::Component* domComponent;
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};
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#endif
WizardState.h
ComponentAddPropertyState
State to add a property to a component.
Definition
ComponentAddPropertyState.h:49
ComponentAddPropertyState::~ComponentAddPropertyState
~ComponentAddPropertyState() override=default
Destructor.
ComponentAddPropertyState::onEntry
void onEntry(QEvent *event) override
Definition
ComponentAddPropertyState.cpp:53
ComponentAddPropertyState::resetDomComponent
void resetDomComponent(cepcoreschema::Component *domComponent)
Definition
ComponentAddPropertyState.cpp:45
ComponentAddPropertyState::addDomParameters
void addDomParameters()
Definition
ComponentAddPropertyState.cpp:63
ComponentAddPropertyState::onExit
void onExit(QEvent *event) override
Definition
ComponentAddPropertyState.cpp:57
ComponentAddPropertyWidget
Widget to add or remove properties to the component.
Definition
ComponentAddPropertyWidget.h:46
ComponentCreationState
State to create one component.
Definition
ComponentCreationState.h:58
Component
A component is something that composed something and could also be a part of something.
Definition
modeling/libraries/pml/Component.h:48
WizardMainWindow
The main window of the Wizard.
Definition
WizardMainWindow.h:43
WizardState
Generic state of the wizard.
Definition
WizardState.h:43
WizardState::name
QString name
Definition
WizardState.h:66
WizardState::widget
QWidget * widget
Definition
WizardState.h:67
WizardState::mainWindow
WizardMainWindow * mainWindow
Definition
WizardState.h:68
cepcoreschema
Definition
ActionExtensionGenerator.h:36
sdk
applications
wizard
ComponentAddPropertyState.h
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